The average Scrum team delivered a 35% improvement in velocity at Yahoo  where teams properly coached delivered 300-400% improvements. The best Scrum Master at MySpace peaked at 267% of initial velocity after 12 weeks and averaged 168% increase in velocity over 12 Sprints. Most teams were less successful.
Technical debt is the consequence of poor or evolving software architecture and software development within a codebase. The debt can be thought of as work that needs to be done before a particular job can be considered complete. In this blog post, Bastian Buch proposes an agile approach to reduce technical debt. He first declares that technical debt hasn’t improve through agile development methods and principles, but only gained some visibility.
The first step in creating a useful Agile project plan is the ability to estimate reliably. Mike Cohn discusses how to do this. He explores various approaches to estimating in Scrum including unit-less points and ideal time. The class presents four specific techniques for deriving reliable estimates, including how to use the popular Planning Poker® technique and other techniques that dramatically improve a project’s chances of on-time completion.
Utpal Vaishnav shares with us his experience as a new ScrumMaster in this article titled “Seven Things I Wish I’d Known When I Started out as a ScrumMaster“.