The role of the coaches and ScrumMaster is to give feedback to the members of the Scrum teams. In this article, Francesco Attanasio proposes a model based around the FEELING acronym: Facts; Emotions; Encouragement; Learning; Implications; New Goals.
The first value of the Agile Manifesto is ” Individuals and interactions over processes and tools”. Its third value is “Customer collaboration over contract negotiation”. In his book “Agile Analytics”, Ken Collier discusses the concepts of cooperation and collaboration in Agile.
This highly-interactive talk shows typical communication patterns and behaviors in Agile teams. It also provides eye-opening insights into the ways communication can be improved in Scrum. It features some practical games that include the whole audience.
Martin von Weissenberg explains in his blog post that focus and rapid feedback not only improve software development projects but shorten them dramatically as well. He use an experimental setting to compute the ROI for four different approaches: traditional plan-driven project delivering near the end, an unfocused project with continuous delivery, a focused project with an 80/20 Pareto distribution of value and a focused project with an 80/50 Pareto distribution of value. The results prove that focus and rapid feedback in the form of continuous delivery are game-changer.
This article focuses on the obstacles to using Agile in a distributed team environment and recommends how to counter them with what is called “de-Agile.” De-Agile is tailoring Agile to fit your team by taking out processes that don’t make sense and tweaking those that need to be modified to suit your needs. In a distributed team environment, de-Agile is mostly about removing the sense of being distributed. You need to educate each team member about the additional communication responsibilities required when working with remote team members and emphasize the importance of being open and available.
The Dialogue Sheet is a new technique for team retrospectives in Scrum Projects. This technique involves a large sheet of paper that help to create good discussion and teamwork in Agile and Scrum projects.
This article examines something called “The Daily Scrum Meeting” used by Scrum Teams on Agile Software Development Projects around the world. Using some real-life stories and cartoons, you should walk away from this with a better understanding of what not to do, what to do, and then how you can make changes if the first team looks more like what your Scrum Team is doing today.