Adding serious games, funware, with grain of gamification may help your team in finding creative solutions, thinking out of the box, and making them happier than ever before.
The Agile Dictionary is a web site that proposes a definition of words used in Agile software development. For each word, you will find some synonyms and the origin of the word.
Modern Agile software development approaches like Scrum recommend a “just in time” vision of application development that tends to make people focus only on the activities that are directly useful for the current sprint. How can you include an activity with a long-term perspective like enterprise software architecture in the iterative process of Scrum?
In a Scrum context, the definition of a “spike” is “a story or task aimed at answering a question or gathering information, rather than at producing shippable product.” In this article, Bill Ambrosini discusses how to manage them and when to use this activity.
It’s fairly hard to know what solid testing is all about within Agile and Scrum teams. What traditional practices are fine to continue, which ones need modification and what totally new approaches are necessary. Moving from traditional to agile testing is often a high-wire balancing act to some degree with no clear direction.
Backlog refinement is an important part of the Scrum team activity as it allows to gain a shared understanding of the work flow. Behavior-Driven Development (BDD) is a technique that use a business language to define acceptance testing (test cases) of requirements. In this article, Zia Malik explains how teams can use BDD to support product backlog refinement.
We know that self-organization is a critical aspect of every successful Agile and Scrum team and we also know that it takes trust, respect, openness and responsibility; so why many teams have a hard time to achieve it?